Tutorial

Watch Tutorial Video Open the 3D Modeler
Global Controls
✓ Viewer
✓ Modeler

Zoom: Shift + scroll
Rotate: Shift +
Pan: Ctrl +
Alternate Controls
✓ Viewer
✓ Modeler (Adjust Camera Mode)

Zoom: scroll
Rotate: hold button
Pan: double-click then
Tip: The Alternate Controls are useful in Full-Screen mode, because the keyboard gets disabled.
To Create an Object:
Start Creating an Object:
In the "Objects" menu, click "Create"

Change Brush Size:
scroll
Select Object:
Paint over the object region



Tip: The edges of the object will be softened when the image is created, so it is not necessary for your selection to exactly align with the object edges.
Finish Creating an Object:
Click "Create Object"

To Move an Object Forward or Backward:
Select Push/Pull Mode:

Tip: You can click on any object to select it.
The selected object is always outlined in red.
Push/Pull:
hold button
To Pivot an Object Around a Line:
Select Pivot Mode:

Tip: You can remove existing pivot points by clicking on them,
or by pressing the "Clear Pivots" button.
Set 2 Pivot Points:
click click
Pivot:
hold button
To Bend an Object Around a Line:
Select Bend Mode:

Tip: Start your mouse near the pivot line for a sharp bend,
and start it further away for a curving bend.
Set 2 Pivot Points:
click click
Bend:
hold button
To Apply Texture to an Object:
Select Texture Mode
and
Select Texture Shape:

Apply Texture:
hold button
Change Texture Size:
scroll
Rotate Texture Shape:
Extend/Shorten Texture Shape:
Tip: Hold down the mouse button to smooth a texture region.